DAIRE FLYNN

rose on the wind


TOYHOUSETWITTER


sTATISTICS

Name: Daire Geirolf Flynn
Age: 22
Pronouns: He/Him

Job: DRG - DRK - BTN - CRP - CUL
Nameday: 3rd Sun / 6th Astral Moon
Guardian: Oschon, the Wanderer
Company: Order of the Twin Adder

COURAGE: ●●●○○
EMPATHY: ●●●●○
CHARISMA: ●●●●○
LUCK: ●●○○○
INTELLECT: ●●○○○

ALIGNMENT: Chaotic Good

Elemental - Tonberry
Apartment 26, Ward 15 - Lavender Beds


Summary


Born between the worlds of Midlander and Wildwood, Daire found his place as a sheltered farmboy and stablehand. Though he spent his youth tending to the chocobo, and trained with the Adders as he came of age, he found himself dreaming of the world beyond the Shroud.
When the tantalizing words of adventurers grew too much to ignore, he set out into the world in hopes of bettering it, not realizing he could lose himself in the process.

Experiencing the hardships of the world first hand, followed by a dramatic close call in the fight for Rhalgr's Reach, Daire is less the bright eyed and hopeful adventurer he once was. Now he considers himself a simple traveller, though an altruistic one, a fighter that prefers his time away from the frontlines. With the use of fantasia and glamours, he hides behind cheerful masks to slip through the cracks in Eorzean society, in the hopes that he can make a difference on familiar soil.

HISTORY


♫ - Roses of May | something to protect

Daire knew from a young age what it was like to feel not quite right. To be too tall and lanky next to the other hyur children, to be too short and clumsy in comparison to the elezen. To be teased for the shape and size of his ears, too pointed and long but not elegantly so, a sticking point of his appearance that he always disliked. It grew harder still with the absence of his father - an ala mhigan man, who returned beyond the wall in hopes of making a difference, only to never return home.

Daire is the eldest of three. With a younger sibling the spitting image of their mother and a fighting spirit, and the youngest a hyur in every which way, soft spoken and mild. With their father gone, it was up to him to help their mother cope and provide, and even with the bullying of other children he knew exactly what his priorities were.

It didn't take him long to take such mockery on the chin, no matter how deeply it bothered him. To take comfort in the love of his parents and siblings, and find other places for him to belong to. Bentbranch brought a passion and fondness for Chocobo, the fledgling birds that looked as awkward as he did, and were he any other person perhaps he would settle in to a life of farming and stable work, accept that as his lot in life.

But the desire to be accepted lingered well into his teenage years, until he was of age to train as a lancer, to join the ranks of the Adders. Perhaps it was a selfish motivation that led him to such actions, but what resulted as an overwhelming urge to do good. Not just for Gridania, for the Shroud. For the world beyond the boughs that he knew so little about. So as adventurers spilled into the forest, and their glorified tales of fantastic quests and victories, Daire decided then and there it was time to leave and go on a journey of his own.

It was a journey wrought with homesickness, strung along by the needs of the Eorzean Alliance. There were moments of beauty and joy, of course, but they were interspersed between the realization that the world was not nearly as perfect as he'd expected, that the story of his family wasn't unfamiliar, and that pain was felt everywhere.

He was resolute. In his bid to succeed, he joined the Dragoons of Ishgard, undergoing the start of his training as part of the Dragonsong War. Despite this, the resolution of peace between dragon and man came as a comfort to him, as he was quickly realizing that in realty, he didn't much like combat at all. That despite his determination to do good for the world, he couldn't help but hesitate in the face of battle.

It was this hesitation that would change the course of his life forever.

The moment that word reached Gridania of a movement to reclaim Ala Mhigan soil, it was unanimous between the Flynn children to follow the path of their father, posted at Rhalgr's Reach in hopes of bringing their father's dream to fruition.

Their first outing together as adventurers; Sorcha, the middle child, having focused their temper and passion into the art of the Monk, and Aisling, the youngest, having remained in Gridania as a talented White Mage. They would look after each other, and together they would see too it that their father's death was not in vain.

For every push against the Garlean forces, their confidence grew, and the siblings found their strength in each other.

But there was little that could have prepared them for the surprise attack of the XIIth and the Crania Lupi. Separated in the chaos, the smoke and fire, Daire made a desparate sprint from one side of Rhalgr's Reach to the other, only to find his siblings in the shadow of a pair of Legion soldiers. The blood that pooled from Sorcha's crumpled body, the terrified look in Aisling's eye as they looked to their eldest sibling for help.

It was horror that made him hesitate. A split second's inaction before he took up his lance and ran at the soldiers, unaware of the other behind him. Then, biting steel, searing pain, and darkness.

When he awoke he could barely move. The siblings he'd failed were buried without him, alongside all the other heroes that had died that day. The damage to his spine, despite the work of chirurgeons, was hard to repair - marked with a blooming scar of metal and flame that would be a constant reminder of the pain he would go through.

But it meant little compared to the agony in his heart, that despite it all, he was not strong enough to save the people who mattered most to him.

He was discharged from the fight then and there, but with some protest he was allowed to remain in Rhalgr's Reach, where magic had him up on his feet within days, and he could assist in the restoration as a supply runner.

It was in these days that he met with many people, and amidst them was a merchant who was proficient in low dosage fantasia. The pair got to know each other quite well - with the man older and unable to fight, just as Daire could not - and eventually the recipe was handed down to him when he passed in the later days of the war.

It was an unexpected gift. One that allowed him brief, specific glamours - a lalafell being his go to choice. Rather than fight, he gained the ability to slip into places often unnoticed, and with a persona of good humour and similar charm, he found his calling in gathering information for those that needed it.

As the Garlean force is pushed back, Daire finally finds the strength to return home, where a letter declaring the immediate postponing of his Dragoon studies lays waiting for him. It comes as yet another devastating blow, but one that put into perspective what he had to do next.

Hide it. To bury his pain and history deep down, and cover it with this new outwardly friendly persona. He was simply a lancer, an adventurer, and his exploits would be minimal and uninteresting to those that asked.

As if by chance, an old friend invites him to a tavern, and in his desperation for normalcy he accepts, unaware that this would lead him on yet another adventure that he could in no way be prepared for.

SOCIAL

C'lara - Best friend, loves to tease them. Would do just about anything for them.

G'laqa - New friend, but quickly gaining the same respect as C'lara. Has seen him at lows that he hides from the former, so considers him incredibly close already.

Meredith - ???????????

[WIP]


REFERENCES

Accurate repaint doodle
(Full ref soon I'm so sorry)